This is a high-tech version of Play from AWNM. Kids get I-Pods and use them in class for vocabulary, journal entries, even Twitter.
Dan Pink states that those people who can bring a sense of “Play” to products in the future will be successful. As you read through this article, you can truly get a sense of the power of Play.
Educators need to harness this sense of Play, as well as model the aptitude for their students. Although this particular example has substantial barriers for m0st of us (I know it is doubtful that my students will all be issued I-pods in the near future) it is still an interesting concept. Maybe we could think of a low-tech, “high-touch” version of I-Pods in the classroom? And there are always grants for those motivated and gifted enough to apply for them!
One part of the article that I found a bit disturbing: One teacher states that many of her students were scared of the technology. That is a definite motivator to get our kids in the lab. We will be educating a generation of “have-nots” if we fail to help kids with the use and application of technology.
One final thought: As I am reading through Dan Pink’s new book, Drive: The Surprising Truth About What Motivates Us, this article is an excellent example of the “Sawyer Effect”. It is a reference to the famous move by Mark Twain’s Tom Sawyer to turn the undesirable task of painting a fence into something desirable. Turning work into fun. Definitely something that a teacher needs to do!Share